Now Leetzh wants to share the new version of PES Editor...
In this version you can open the kitserver with Pesedit version 3.0 until 3.4 and pesedit euro...
So..let's download now... latest changes:
added support for japanese player name
fixed saving of non capitalized stadium names
added Market Price column to the Player overview window
improved free agents list ( no more managers included )
improved indication of players while dragging in edit team window
DLC 3.0 support ( thx Tottimas, davidecit and nickthejoker )
… and probably more, bud don’t remember
note 1: chants relink still not working for non-generic slots
note 2: occasional issue with custom stadium name still not solved description:
Tool to PES2012 Option File [ O.F. or OF ] editing. how to use:
open option file [ EDIT.bin ] from Documents/KONAMIP/ro Evolution Soccer 2012/save
do the chages save
The function is same with the laste version...
The term PES FullControl describes several new and improved features
that give you even more control about the players and the ball in PES
2013.
Total Freedom of Control:
Pro Evolution Soccer introduced the
concept of freedom of movement, the new ‘PES FC’ in PES 2013 goes
further with total freedom over ball control.
Dynamic First Touch:
PES 2013 introduces subtle ways to receive
the ball, from traps, gently lifting it past an attacker to run on to or
a variety of other moves. First touch is everything and players can
trap the ball using the R2 button, killing the speed of a well-hit pass
and bringing it instantly under control, or using the momentum of the
pass to turn a defender.
Full Manual Shooting and Full Manual Passing:
PES 2013 offers
fully manual passing and for the first time ever manual shooting,
allowing users to determine the height and power of each. Long low
passes can be sent skimming across the pitch, while shooting the user
has total control over where the shot is placed. Skill and precision are
needed to master these, but passes can be made into open areas,
allowing lone strikers to thrive, while offering an unrivalled variety
in ways to score.
Dribbling:
The speed with which a player moves with the ball has
been slowed in line with real matches, but using R2 allows players to
add various styles to their close control. Players can vary the speed of
their dribbling, and cushion the ball as they move freely within a
360-degree circle. The new system allows players to knock a ball past a
player and collect it, nutmeg them, or hold up play by shielding the
ball as team mates find space and make runs.
Full Manual One-Two:
Active one-two passes can be made, with the
second player being moved in any direction), facilitating various
tactical movements.
Response Defending:
Countering the attacking options the new
dribbling system offers, is a beautifully-balanced defence system.
Players can use R2 and X to slow an attack, with a double-tap of the X
button prompting a perfectly-timed challenge. Full 360-degree control
means that players can check runs and steal the ball from a parallel
position, while the individuality element will see world renowned
defenders using aerial dominance of physicality to win the ball.
Goalkeepers:
Even the game’s ‘keepers benefit from more control,
while their distribution is more precise thanks to the addition of a
power gauge when they throw the ball, creating opportunities for new,
quicker counter attacks.
2. Player ID
Player ID focuses on the individual elements and movements that each player boasts:
Player Individuality:
The very best players in PES 2013 will be
instantly recognisable via incredible likeness and signature attributes,
skills and tricks that bring them to life. The way they run, turn, trap
and move the ball, shape to shoot and even celebrate will be noticeably
different during play.
The way they run, turn, trap and move the ball, shape to shoot and even celebrate will be noticeably different during play.
Individuality to Goalkeepers:
The individuality of movement has
also been extended to between the posts. Goal keeping has been totally
invigorated via new animations and play styles.
New varieties of saves and reactions have been added to ensure the
game’s ‘keepers are in line with the efforts of real shot stoppers. This
level of realism also extends to the game’s top-rated goal keepers,
with their moves to close attacks down, fling themselves to tip a shot
past the post, and in-goal acrobatics benefiting from all new animations
and AI.
3. ProActive AI
ProActive AI unites the control and realism,
with players that will respond and find space as befits those at the top
of their game:
Balance of Play:
The development team has worked closely with
the PES fan base to eradicate any illogical elements to the way players
move and run in PES 2013, with the ‘ProActive AI’ system enhancing the
speed and balance resulting in a more realistic game experience.
Tactical Precision:
The balance of play has also been enhanced in the play between defences
and the front line, with greater organisation as the teams track back or
pelt forward, setting a harder to beat defensive line, teams adjusting
faster to ball gain or loss, allowing for quicker counters.
The development team has worked hard with real keepers to ensure the AI decision process has been vastly improved.
Enhanced Goalkeepers:
Improvements to the goal keepers was voted
the key advancement football fans wanted to see in PES 2013, and the
team has worked hard with real keepers to ensure the AI decision process
has been vastly improved. Keepers now espond with better reactions,
clear their lines more effectively and push the ball savely out of play
rather than into dangerous areas.
4. Better connectivity and atmosphere
PES 2013 will also boast better connectivity and atmosphere.
The popular myPES application will extend the connectivity and
communication between Facebook-using PES fans, while the game’s audio
effects are being tied closer to the on-field action to provide the kind
of buzz seen at top-tier matches, with crowds growing in excitement as
their team starts to exert pressure.